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Extract common implementation of delete dialog
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@ -1,43 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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{
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public class BeatmapDeleteDialog : PopupDialog
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public class BeatmapDeleteDialog : DeleteConfirmationDialog
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{
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private BeatmapManager manager;
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private readonly BeatmapSetInfo beatmapSet;
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public BeatmapDeleteDialog(BeatmapSetInfo beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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BodyText = $@"{beatmapSet.Metadata.Artist} - {beatmapSet.Metadata.Title}";
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}
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmapManager)
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{
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manager = beatmapManager;
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}
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public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
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{
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BodyText = $@"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}";
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = @"Confirm deletion of";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = @"Yes. Totally. Delete it.",
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Action = () => manager?.Delete(beatmap),
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},
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new PopupDialogCancelButton
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{
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Text = @"Firetruck, I didn't mean to!",
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},
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};
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DeleteAction = () => beatmapManager.Delete(beatmapSet);
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}
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}
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}
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