Extract common implementation of delete dialog

This commit is contained in:
Bartłomiej Dach
2022-07-23 21:20:27 +02:00
parent 9ac322d337
commit a0d093be5c
9 changed files with 105 additions and 137 deletions

View File

@ -1,43 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public class SkinDeleteDialog : PopupDialog
public class SkinDeleteDialog : DeleteConfirmationDialog
{
[Resolved]
private SkinManager manager { get; set; }
private readonly Skin skin;
public SkinDeleteDialog(Skin skin)
{
this.skin = skin;
BodyText = skin.SkinInfo.Value.Name;
Icon = FontAwesome.Regular.TrashAlt;
HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[]
{
new PopupDialogDangerousButton
{
Text = @"Yes. Totally. Delete it.",
Action = () =>
{
if (manager == null)
return;
}
manager.Delete(skin.SkinInfo.Value);
manager.CurrentSkinInfo.SetDefault();
},
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I didn't mean to!",
},
[BackgroundDependencyLoader]
private void load(SkinManager manager)
{
DeleteAction = () =>
{
manager.Delete(skin.SkinInfo.Value);
manager.CurrentSkinInfo.SetDefault();
};
}
}