Add temporary means of getting the user which is responsible for a resulting play.

This commit is contained in:
Dean Herbert
2017-04-18 21:55:44 +09:00
parent 15d62a0c76
commit a0d9c14526
5 changed files with 21 additions and 2 deletions

View File

@ -91,11 +91,17 @@ namespace osu.Game.Rulesets.UI
protected virtual FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new FramedReplayInputHandler(replay);
public Replay Replay { get; private set; }
/// <summary>
/// Sets a replay to be used, overriding local input.
/// </summary>
/// <param name="replay">The replay, null for local input.</param>
public void SetReplay(Replay replay) => InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
public void SetReplay(Replay replay)
{
Replay = replay;
InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
}
}
/// <summary>