Handle no-duration single-object edge case

This commit is contained in:
Bartłomiej Dach
2021-01-31 21:09:41 +01:00
parent 547b3d8bed
commit a0de1cbfd0
2 changed files with 44 additions and 13 deletions

View File

@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mods
public virtual void Update(Playfield playfield)
{
applyRateAdjustment((track.CurrentTime - beginRampTime) / (finalRateTime - beginRampTime));
applyRateAdjustment((track.CurrentTime - beginRampTime) / Math.Max(1, finalRateTime - beginRampTime));
}
/// <summary>