Merge branch 'master' into fix-sample-expire

This commit is contained in:
Dean Herbert
2020-12-04 13:49:08 +09:00
48 changed files with 873 additions and 264 deletions

View File

@ -10,7 +10,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Logging;
using osu.Framework.Threading;
@ -43,6 +42,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// </summary>
public HitObject HitObject { get; private set; }
/// <summary>
/// The parenting <see cref="DrawableHitObject"/>, if any.
/// </summary>
[CanBeNull]
protected internal DrawableHitObject ParentHitObject { get; internal set; }
/// <summary>
/// The colour used for various elements of this DrawableHitObject.
/// </summary>
@ -150,8 +155,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
[Resolved(CanBeNull = true)]
private IPooledHitObjectProvider pooledObjectProvider { get; set; }
private Container<PausableSkinnableSound> samplesContainer;
/// <summary>
/// Whether the initialization logic in <see cref="Playfield" /> has applied.
/// </summary>
@ -175,7 +178,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
config.BindWith(OsuSetting.PositionalHitSounds, userPositionalHitSounds);
// Explicit non-virtual function call.
base.AddInternal(samplesContainer = new Container<PausableSkinnableSound> { RelativeSizeAxes = Axes.Both });
base.AddInternal(Samples = new PausableSkinnableSound());
}
protected override void LoadAsyncComplete()
@ -230,12 +233,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
foreach (var h in HitObject.NestedHitObjects)
{
var pooledDrawableNested = pooledObjectProvider?.GetPooledDrawableRepresentation(h);
var pooledDrawableNested = pooledObjectProvider?.GetPooledDrawableRepresentation(h, this);
var drawableNested = pooledDrawableNested
?? CreateNestedHitObject(h)
?? throw new InvalidOperationException($"{nameof(CreateNestedHitObject)} returned null for {h.GetType().ReadableName()}.");
// Invoke the event only if this nested object is just created by `CreateNestedHitObject`.
// Only invoke the event for non-pooled DHOs, otherwise the event will be fired by the playfield.
if (pooledDrawableNested == null)
OnNestedDrawableCreated?.Invoke(drawableNested);
@ -243,10 +246,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
drawableNested.OnRevertResult += onRevertResult;
drawableNested.ApplyCustomUpdateState += onApplyCustomUpdateState;
// This is only necessary for non-pooled DHOs. For pooled DHOs, this is handled inside GetPooledDrawableRepresentation().
// Must be done before the nested DHO is added to occur before the nested Apply()!
drawableNested.ParentHitObject = this;
nestedHitObjects.Value.Add(drawableNested);
AddNestedHitObject(drawableNested);
drawableNested.OnParentReceived(this);
}
StartTimeBindable.BindTo(HitObject.StartTimeBindable);
@ -297,6 +302,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
// In order to stop this needless update, the event is unbound and re-bound as late as possible in Apply().
samplesBindable.CollectionChanged -= onSamplesChanged;
// Release the samples for other hitobjects to use.
Samples.Samples = null;
if (nestedHitObjects.IsValueCreated)
{
foreach (var obj in nestedHitObjects.Value)
@ -315,6 +323,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
OnFree();
HitObject = null;
ParentHitObject = null;
Result = null;
lifetimeEntry = null;
@ -348,22 +357,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
}
/// <summary>
/// Invoked when this <see cref="DrawableHitObject"/> receives a new parenting <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="parent">The parenting <see cref="DrawableHitObject"/>.</param>
protected virtual void OnParentReceived(DrawableHitObject parent)
{
}
/// <summary>
/// Invoked by the base <see cref="DrawableHitObject"/> to populate samples, once on initial load and potentially again on any change to the samples collection.
/// </summary>
protected virtual void LoadSamples()
{
samplesContainer.Clear();
Samples = null;
var samples = GetSamples().ToArray();
if (samples.Length <= 0)
@ -375,7 +373,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
}
samplesContainer.Add(Samples = new PausableSkinnableSound(samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s))));
Samples.Samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).Cast<ISampleInfo>().ToArray();
}
private void onSamplesChanged(object sender, NotifyCollectionChangedEventArgs e) => LoadSamples();