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Update frramework again
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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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ignoredInputHandler.Value = enabled ? standard_mouse_handler : raw_mouse_handler;
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};
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ignoredInputHandler = config.GetBindable<string>(FrameworkSetting.IgnoredInputHandler);
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ignoredInputHandler = config.GetBindable<string>(FrameworkSetting.IgnoredInputHandlers);
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ignoredInputHandler.ValueChanged += handler =>
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{
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bool raw = !handler.Contains("Raw");
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