From a10cd2288dc4433196a931ee5a85dd4a6a8e909a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Mar 2019 18:15:18 +0900 Subject: [PATCH] Improve ModRamp's handling of external rate changes --- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 30 ++++++++++++++++++++------- osu.Game/Rulesets/Mods/ModWindDown.cs | 5 +++++ osu.Game/Rulesets/Mods/ModWindUp.cs | 7 ++++++- 3 files changed, 33 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 4a0ed0f9bb..1573418d95 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mods { public abstract class ModTimeRamp : Mod { - public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModHalfTime) }; + public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) }; protected abstract double FinalRateAdjustment { get; } } @@ -29,20 +29,26 @@ namespace osu.Game.Rulesets.Mods private IAdjustableClock clock; - private IHasPitchAdjust pitchAdjust; - /// /// The point in the beatmap at which the final ramping rate should be reached. /// private const double final_rate_progress = 0.75f; + /// + /// The adjustment applied on entering this mod's application method. + /// + private double baseAdjust; + public virtual void ApplyToClock(IAdjustableClock clock) { this.clock = clock; - pitchAdjust = (IHasPitchAdjust)clock; - // for preview purposes - pitchAdjust.PitchAdjust = 1.0 + FinalRateAdjustment; + // we capture the adjustment applied before entering our application method. + // this will cover external changes, which should re-fire this method. + baseAdjust = (clock as IHasPitchAdjust)?.PitchAdjust ?? clock.Rate; + + // for preview purposes. during gameplay, Update will overwrite this setting. + applyAdjustment(1); } public virtual void ApplyToBeatmap(Beatmap beatmap) @@ -56,9 +62,17 @@ namespace osu.Game.Rulesets.Mods public virtual void Update(Playfield playfield) { var absRate = Math.Abs(FinalRateAdjustment); - var adjustment = MathHelper.Clamp(absRate * ((clock.CurrentTime - beginRampTime) / finalRateTime), 0, absRate); + applyAdjustment(MathHelper.Clamp(absRate * ((clock.CurrentTime - beginRampTime) / finalRateTime), 0, absRate)); + } - pitchAdjust.PitchAdjust = 1 + Math.Sign(FinalRateAdjustment) * adjustment; + private void applyAdjustment(double adjustment) + { + var localAdjust = 1 + Math.Sign(FinalRateAdjustment) * adjustment; + + if (clock is IHasPitchAdjust tempo) + tempo.PitchAdjust = baseAdjust * localAdjust; + else + clock.Rate *= baseAdjust * localAdjust; } } } diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 646c5c64e4..174070eb85 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; @@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods public override string Description => "Sloooow doooown..."; public override FontAwesome Icon => FontAwesome.fa_chevron_circle_down; public override double ScoreMultiplier => 1.0; + protected override double FinalRateAdjustment => -0.25; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray(); } } diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index 9050b5591a..bf9af8a51d 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; @@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods public override string Description => "Can you keep up?"; public override FontAwesome Icon => FontAwesome.fa_chevron_circle_up; public override double ScoreMultiplier => 1.0; + protected override double FinalRateAdjustment => 0.5; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray(); } -} \ No newline at end of file +}