mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Move piece files in Osu ruleset
This commit is contained in:
34
osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs
Normal file
34
osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class GlowPiece : Container
|
||||
{
|
||||
public GlowPiece()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Child = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = textures.Get("Gameplay/osu/ring-glow"),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Alpha = 0.5f
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user