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Move piece files in Osu ruleset
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33
osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs
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33
osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class RingPiece : CircularContainer
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{
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public RingPiece()
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{
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Masking = true;
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BorderThickness = 9; // roughly matches slider borders and makes stacked circles distinctly visible from each other.
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BorderColour = Color4.White;
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Child = new Box
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{
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AlwaysPresent = true,
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Alpha = 0,
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RelativeSizeAxes = Axes.Both
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};
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}
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}
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}
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