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NotificationManager should become visible when receiving a notification (until we implement toasts).
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@ -73,6 +73,8 @@ namespace osu.Game.Overlays
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public void Post(Notification notification)
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{
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State = Visibility.Visible;
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++runningDepth;
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notification.Depth = notification.DisplayOnTop ? runningDepth : -runningDepth;
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