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Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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@ -15,7 +15,7 @@ namespace osu.Game.Skinning
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public virtual SkinConfiguration Configuration { get; protected set; }
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public abstract Drawable GetDrawableComponent(string componentName);
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public abstract Drawable GetDrawableComponent(ISkinComponent componentName);
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public abstract SampleChannel GetSample(ISampleInfo sampleInfo);
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