Introduce the concept of SkinComponents

Removes reliance on string lookups and better defines elements for introduction into database
This commit is contained in:
Dean Herbert
2019-08-30 14:39:02 +09:00
parent ae05faa6d2
commit a15828ab25
43 changed files with 264 additions and 104 deletions

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
public class CatchSkinComponent : PlaySkinComponent<CatchSkinComponents>
{
public CatchSkinComponent(CatchSkinComponents component)
: base(component)
{
}
protected override string RulesetPrefix => CatchRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLower();
}
}