Introduce the concept of SkinComponents

Removes reliance on string lookups and better defines elements for introduction into database
This commit is contained in:
Dean Herbert
2019-08-30 14:39:02 +09:00
parent ae05faa6d2
commit a15828ab25
43 changed files with 264 additions and 104 deletions

View File

@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
InternalChild = new SkinnableSprite(new CatchSkinComponent(CatchSkinComponents.Catcher))
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,