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https://github.com/osukey/osukey.git
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Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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Origin = Anchor.Centre;
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Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new Container
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{
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Masking = true,
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AutoSizeAxes = Axes.Both,
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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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return true;
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},
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},
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mainContent = new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
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mainContent = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
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ApproachCircle = new ApproachCircle
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{
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Alpha = 0,
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
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InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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{
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.Solid.ChevronRight,
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
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InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
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{
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Masking = true,
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Origin = Anchor.Centre,
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@ -31,13 +31,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private class SkinnableApproachCircle : SkinnableSprite
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{
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public SkinnableApproachCircle()
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: base("Play/osu/approachcircle")
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: base(new OsuSkinComponent(OsuSkinComponents.ApproachCircle))
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{
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}
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protected override Drawable CreateDefault(string name)
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protected override Drawable CreateDefault(ISkinComponent component)
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{
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var drawable = base.CreateDefault(name);
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var drawable = base.CreateDefault(component);
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// account for the sprite being used for the default approach circle being taken from stable,
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// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
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@ -3,7 +3,6 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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@ -20,12 +19,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Blending = BlendingParameters.Additive;
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Alpha = 0;
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Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
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Child = new TrianglesPiece
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{
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Blending = BlendingParameters.Additive,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.2f,
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}, s => s.GetTexture("Play/osu/hitcircle") == null);
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};
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}
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}
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}
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@ -5,7 +5,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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@ -21,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Blending = BlendingParameters.Additive;
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Alpha = 0;
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Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer
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Child = new CircularContainer
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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@ -29,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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RelativeSizeAxes = Axes.Both
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}
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}, s => s.GetTexture("Play/osu/hitcircle") == null);
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};
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}
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}
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}
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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@ -22,14 +21,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Child = new SkinnableDrawable("Play/osu/ring-glow", name => new Sprite
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Child = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Texture = textures.Get(name),
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Texture = textures.Get("ring-glow"),
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Blending = BlendingParameters.Additive,
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Alpha = 0.5f
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}, s => s.GetTexture("Play/osu/hitcircle") == null);
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};
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}
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}
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}
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Children = new Drawable[]
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{
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new SkinnableDrawable("Play/osu/number-glow", name => new CircularContainer
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new CircularContainer
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{
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Masking = true,
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Origin = Anchor.Centre,
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@ -41,8 +41,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Colour = Color4.White.Opacity(0.5f),
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},
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Child = new Box()
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}, s => s.GetTexture("Play/osu/hitcircle") == null),
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number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText
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},
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number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 40),
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UseFullGlyphHeight = false,
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@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container
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InternalChild = new Container
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{
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Masking = true,
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CornerRadius = Size.X / 2,
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@ -35,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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RelativeSizeAxes = Axes.Both
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}
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}
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});
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};
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}
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}
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}
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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
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},
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new CircularContainer
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{
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall()),
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}
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}
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};
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