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Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
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InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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{
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.Solid.ChevronRight,
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