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Improve feel of transition
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@ -89,12 +89,12 @@ namespace osu.Game.Screens.Play
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protected override void PopIn()
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protected override void PopIn()
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{
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{
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this.FadeIn(500, Easing.InQuint)
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this.FadeIn(500, Easing.InQuint)
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.TransformBindableTo(trackVolumeOnEpilepsyWarning, 0.25, 500, Easing.InQuint);
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.TransformBindableTo(trackVolumeOnEpilepsyWarning, 0.25, 500, Easing.InSine);
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warningContent.FadeIn(500, Easing.InQuint);
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warningContent.FadeIn(500, Easing.InQuint);
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}
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}
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protected override void PopOut() => this.FadeOut(500, Easing.InQuint);
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protected override void PopOut() => this.FadeOut(500, Easing.OutQuint);
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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