mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
MouseDownPosition -> DragPosition
This commit is contained in:
@ -49,8 +49,8 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
var referenceParent = (HitObjectContainer)reference.HitObject.Parent;
|
||||
|
||||
float offsetFromReferenceOrigin = reference.MouseDownPosition.Y - reference.HitObject.OriginPosition.Y;
|
||||
float targetPosition = referenceParent.ToLocalSpace(reference.ScreenSpaceMouseDownPosition).Y - offsetFromReferenceOrigin;
|
||||
float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.HitObject.OriginPosition.Y;
|
||||
float targetPosition = referenceParent.ToLocalSpace(reference.ScreenSpaceDragPosition).Y - offsetFromReferenceOrigin;
|
||||
|
||||
// Flip the vertical coordinate space when scrolling downwards
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
|
Reference in New Issue
Block a user