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Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
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@ -8,9 +8,9 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapListing.Panels;
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using osuTK;
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@ -25,7 +25,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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public IBindable<bool> Playing => playButton.Playing;
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public BeatmapSetInfo BeatmapSet
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public APIBeatmapSet BeatmapSet
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{
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get => playButton.BeatmapSet;
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set => playButton.BeatmapSet = value;
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