mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
This commit is contained in:
@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
|
||||
var difficultyAdjustMod = ruleset.CreateMod<ModDifficultyAdjust>();
|
||||
difficultyAdjustMod.ReadFromDifficulty(advancedStats.BeatmapInfo.BaseDifficulty);
|
||||
difficultyAdjustMod.ReadFromDifficulty(advancedStats.BeatmapInfo.Difficulty);
|
||||
SelectedMods.Value = new[] { difficultyAdjustMod };
|
||||
});
|
||||
|
||||
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
|
||||
var difficultyAdjustMod = ruleset.CreateMod<OsuModDifficultyAdjust>();
|
||||
var originalDifficulty = advancedStats.BeatmapInfo.BaseDifficulty;
|
||||
var originalDifficulty = advancedStats.BeatmapInfo.Difficulty;
|
||||
|
||||
difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
|
||||
difficultyAdjustMod.DrainRate.Value = originalDifficulty.DrainRate - 0.5f;
|
||||
|
Reference in New Issue
Block a user