Merge branch 'master' into fix-resolution-dropdown

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Dean Herbert 2020-12-22 17:26:53 +09:00 committed by GitHub
commit a1d67f0cf6
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6 changed files with 22 additions and 28 deletions

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1214.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.1222.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -5,11 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning.Legacy namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{ {
@ -56,31 +56,30 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
(animation as IFramedAnimation)?.GotoFrame(0); (animation as IFramedAnimation)?.GotoFrame(0);
this.FadeInFromZero(20, Easing.Out)
.Then().Delay(160)
.FadeOutFromOne(40, Easing.In);
switch (result) switch (result)
{ {
case HitResult.None: case HitResult.None:
break; break;
case HitResult.Miss: case HitResult.Miss:
animation.ScaleTo(1.6f); animation.ScaleTo(1.2f).Then().ScaleTo(1, 100, Easing.Out);
animation.ScaleTo(1, 100, Easing.In);
animation.MoveTo(Vector2.Zero);
animation.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
animation.RotateTo(0); animation.RotateTo(0);
animation.RotateTo(40, 800, Easing.InQuint); animation.RotateTo(RNG.NextSingle(-5.73f, 5.73f), 100, Easing.Out);
this.FadeOutFromOne(800);
break; break;
default: default:
animation.ScaleTo(0.8f); animation.ScaleTo(0.8f)
animation.ScaleTo(1, 250, Easing.OutElastic); .Then().ScaleTo(1, 40)
// this is actually correct to match stable; there were overlapping transforms.
animation.Delay(50).ScaleTo(0.75f, 250); .Then().ScaleTo(0.85f)
.Then().ScaleTo(0.7f, 40)
this.Delay(50).FadeOut(200); .Then().Delay(100)
.Then().ScaleTo(0.4f, 40, Easing.In);
break; break;
} }
} }

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@ -66,8 +66,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
windowModeDropdown = new SettingsDropdown<WindowMode> windowModeDropdown = new SettingsDropdown<WindowMode>
{ {
LabelText = "Screen mode", LabelText = "Screen mode",
Current = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
ItemSource = windowModes, ItemSource = windowModes,
Current = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
}, },
resolutionDropdown = new ResolutionSettingsDropdown resolutionDropdown = new ResolutionSettingsDropdown
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -28,23 +26,20 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
LabelText = "osu! music theme", LabelText = "osu! music theme",
Current = config.GetBindable<bool>(OsuSetting.MenuMusic) Current = config.GetBindable<bool>(OsuSetting.MenuMusic)
}, },
new SettingsDropdown<IntroSequence> new SettingsEnumDropdown<IntroSequence>
{ {
LabelText = "Intro sequence", LabelText = "Intro sequence",
Current = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence), Current = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
Items = Enum.GetValues(typeof(IntroSequence)).Cast<IntroSequence>()
}, },
new SettingsDropdown<BackgroundSource> new SettingsEnumDropdown<BackgroundSource>
{ {
LabelText = "Background source", LabelText = "Background source",
Current = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource), Current = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
Items = Enum.GetValues(typeof(BackgroundSource)).Cast<BackgroundSource>()
}, },
new SettingsDropdown<SeasonalBackgroundMode> new SettingsEnumDropdown<SeasonalBackgroundMode>
{ {
LabelText = "Seasonal backgrounds", LabelText = "Seasonal backgrounds",
Current = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode), Current = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode),
Items = Enum.GetValues(typeof(SeasonalBackgroundMode)).Cast<SeasonalBackgroundMode>()
} }
}; };
} }

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@ -26,7 +26,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1214.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.1222.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="Sentry" Version="2.1.8" /> <PackageReference Include="Sentry" Version="2.1.8" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1214.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1222.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -88,7 +88,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1214.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.1222.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />