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123
osu.Game.Tests/Visual/TestCaseChannelTabControl.cs
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123
osu.Game.Tests/Visual/TestCaseChannelTabControl.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.MathUtils;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat.Tabs;
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using osu.Game.Users;
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using OpenTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseChannelTabControl : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ChannelTabControl),
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};
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private readonly ChannelTabControl channelTabControl;
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public TestCaseChannelTabControl()
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{
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SpriteText currentText;
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Add(new Container
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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{
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channelTabControl = new ChannelTabControl
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Height = 50
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},
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new Box
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{
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Colour = Color4.Black.Opacity(0.1f),
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Depth = -1,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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}
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}
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});
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Add(new Container
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{
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Children = new Drawable[]
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{
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currentText = new SpriteText
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{
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Text = "Currently selected channel:"
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}
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}
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});
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channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
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channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
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AddStep("Add random private channel", addRandomUser);
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AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
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AddRepeatStep("Add 3 random private channels", addRandomUser, 3);
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AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
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AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
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AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20);
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}
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private List<User> users;
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private void addRandomUser()
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{
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channelTabControl.AddChannel(new Channel
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{
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Users =
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{
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users?.Count > 0
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? users[RNG.Next(0, users.Count - 1)]
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: new User
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{
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Id = RNG.Next(),
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Username = "testuser" + RNG.Next(1000)
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}
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}
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});
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}
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private void addChannel(string name)
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{
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channelTabControl.AddChannel(new Channel
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{
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Type = ChannelType.Public,
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Name = name
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});
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}
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api)
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{
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GetUsersRequest req = new GetUsersRequest();
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req.Success += list => users = list.Select(e => e.User).ToList();
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api.Queue(req);
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}
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}
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}
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@ -1,21 +1,45 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat.Tabs;
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namespace osu.Game.Tests.Visual
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{
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[Description("Testing chat api and overlay")]
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public class TestCaseChatDisplay : OsuTestCase
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{
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public TestCaseChatDisplay()
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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Add(new ChatOverlay
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typeof(ChatOverlay),
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typeof(ChatLine),
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typeof(DrawableChannel),
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typeof(ChannelSelectorTabItem),
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typeof(ChannelTabControl),
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typeof(ChannelTabItem),
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typeof(PrivateChannelTabItem),
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typeof(TabCloseButton)
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};
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[Cached]
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private readonly ChannelManager channelManager = new ChannelManager();
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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State = Visibility.Visible
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});
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channelManager,
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new ChatOverlay { State = Visibility.Visible }
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};
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}
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}
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}
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@ -50,14 +50,13 @@ namespace osu.Game.Tests.Visual
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private void load(OsuColour colours)
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{
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linkColour = colours.Blue;
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Dependencies.Cache(new ChatOverlay
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{
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AvailableChannels =
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{
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new Channel { Name = "#english" },
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new Channel { Name = "#japanese" }
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}
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});
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var chatManager = new ChannelManager();
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chatManager.AvailableChannels.Add(new Channel { Name = "#english"});
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chatManager.AvailableChannels.Add(new Channel { Name = "#japanese" });
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Dependencies.Cache(chatManager);
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Dependencies.Cache(new ChatOverlay());
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testLinksGeneral();
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testEcho();
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