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Use the existing toolbox design
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@ -48,11 +48,10 @@ namespace osu.Game.Skinning.Editor
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RelativeSizeAxes = Axes.X
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},
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new SkinBlueprintContainer(target),
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new SkinComponentToolbox
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new SkinComponentToolbox(600)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Height = SkinEditorContainer.VISIBLE_TARGET_SCALE,
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RequestPlacement = placeComponent
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}
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}
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