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Fix incorrect handling of download failures
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@ -103,7 +103,7 @@ namespace osu.Game.Overlays.Direct
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private void onRequestFailure(Exception e)
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private void onRequestFailure(Exception e)
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{
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{
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Schedule(() => State.Value = DownloadState.Downloading);
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Schedule(() => State.Value = DownloadState.NotDownloaded);
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}
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}
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private void setAdded(BeatmapSetInfo s, bool existing, bool silent)
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private void setAdded(BeatmapSetInfo s, bool existing, bool silent)
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