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Fix remaining cases to work without things
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@ -350,7 +350,7 @@ namespace osu.Game.Overlays
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direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
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}
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current.Track.Completed -= currentTrackCompleted;
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//current.Track.Completed -= currentTrackCompleted;
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}
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current = beatmap.NewValue;
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