Fix remaining cases to work without things

This commit is contained in:
Dean Herbert
2019-05-28 23:54:42 +09:00
parent 23b5d30360
commit a20eda7b5f
10 changed files with 58 additions and 57 deletions

View File

@ -580,9 +580,6 @@ namespace osu.Game.Screens.Select
if (!track.IsRunning || restart)
{
// Ensure the track is added to the TrackManager, since it is removed after the player finishes the map.
// Using AddItemToList rather than AddItem so that it doesn't attempt to register adjustment dependencies more than once.
Game.Audio.Tracks.AddItem(track);
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
track.Restart();
}