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Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
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@ -74,7 +74,7 @@ namespace osu.Game.Graphics.UserInterface
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}
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//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
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RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList());
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RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList(), true);
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}
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}
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}
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