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Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
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@ -64,8 +64,8 @@ namespace osu.Game.Graphics.UserInterface
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X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
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Remove(c1);
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Remove(c2);
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Remove(c1, false);
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Remove(c2, false);
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c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
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c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
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Add(c1);
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