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Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
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@ -255,8 +255,7 @@ namespace osu.Game.Screens.Menu
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{
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lazerLogo.FadeOut().OnComplete(_ =>
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{
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logoContainerSecondary.Remove(lazerLogo);
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lazerLogo.Dispose(); // explicit disposal as we are pushing a new screen and the expire may not get run.
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logoContainerSecondary.Remove(lazerLogo, true);
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logo.FadeIn();
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