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Update usage of FillDirection
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@ -115,7 +115,7 @@ namespace osu.Game.Screens.Select.Options
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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iconText = new TextAwesome
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@ -132,7 +132,7 @@ namespace osu.Game.Screens.Select.Options
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public ButtonFlow()
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{
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Direction = FillDirection.Right;
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Direction = FillDirection.Horizontal;
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}
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}
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}
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