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Account for headless nulls (but how?)
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@ -249,7 +249,7 @@ namespace osu.Game.Graphics.Backgrounds
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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vertexBatch.Dispose();
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vertexBatch?.Dispose();
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}
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}
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}
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}
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