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Parse time signature from legacy beatmap control points.
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@ -207,7 +207,8 @@ namespace osu.Game.Beatmaps.Formats
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VelocityAdjustment = beatLength < 0 ? -beatLength / 100.0 : 1,
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TimingChange = split.Length <= 6 || split[6][0] == '1',
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KiaiMode = (effectFlags & 1) > 0,
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OmitFirstBarLine = (effectFlags & 8) > 0
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OmitFirstBarLine = (effectFlags & 8) > 0,
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TimeSignature = (TimeSignatures)int.Parse(split[2])
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};
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}
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