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Adjust sprite texts in-line with framework changes
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@ -60,7 +60,7 @@ namespace osu.Desktop.Overlays
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{
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new OsuSpriteText
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{
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = game.Name
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},
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new OsuSpriteText
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@ -74,9 +74,8 @@ namespace osu.Desktop.Overlays
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 12,
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Font = OsuFont.GetFont(Typeface.Venera, 12),
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Colour = colours.Yellow,
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Font = @"Venera",
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Text = @"Development Build"
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},
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new Sprite
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