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Adjust sprite texts in-line with framework changes
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@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
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Depth = -1,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold)
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};
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}
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}
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