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Adjust sprite texts in-line with framework changes
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@ -94,11 +94,7 @@ namespace osu.Game.Graphics.UserInterface
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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text = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
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icon = new SpriteIcon
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{
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Size = new Vector2(14),
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