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Adjust sprite texts in-line with framework changes
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="leading">How many leading zeroes the counter will have.</param>
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public ScoreCounter(uint leading = 0)
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{
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DisplayedCountSpriteText.FixedWidth = true;
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DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true);
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LeadingZeroes = leading;
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}
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