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Adjust sprite texts in-line with framework changes
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@ -136,9 +136,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = 13,
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Font = @"Exo2.0-Bold",
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Margin = new MarginPadding { Left = 10 },
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Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold),
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},
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},
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},
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