Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -89,8 +89,7 @@ namespace osu.Game.Overlays.Chat.Selection
name = new OsuSpriteText
{
Text = channel.ToString(),
TextSize = text_size,
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
Shadow = false,
},
},
@ -106,8 +105,7 @@ namespace osu.Game.Overlays.Chat.Selection
topic = new OsuSpriteText
{
Text = channel.Topic,
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
Shadow = false,
},
},
@ -130,8 +128,7 @@ namespace osu.Game.Overlays.Chat.Selection
new OsuSpriteText
{
Text = @"0",
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
Shadow = false,
},
},