Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -7,6 +7,7 @@ using System.Linq;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
@ -48,8 +49,7 @@ namespace osu.Game.Overlays.Chat.Selection
{
header = new OsuSpriteText
{
TextSize = 15,
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold),
},
ChannelFlow = new FillFlowContainer<ChannelListItem>
{