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Adjust sprite texts in-line with framework changes
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@ -7,6 +7,7 @@ using System.Linq;
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using osuTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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@ -48,8 +49,7 @@ namespace osu.Game.Overlays.Chat.Selection
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{
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header = new OsuSpriteText
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{
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TextSize = 15,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold),
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},
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ChannelFlow = new FillFlowContainer<ChannelListItem>
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{
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