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Adjust sprite texts in-line with framework changes
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@ -20,8 +20,8 @@ namespace osu.Game.Overlays.Chat.Tabs
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Icon.Alpha = 0;
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Text.TextSize = 45;
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TextBold.TextSize = 45;
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Text.Font = OsuFont.GetFont(Text.Font, size: 45);
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TextBold.Font = OsuFont.GetFont(Text.Font, size: 45);
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}
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[BackgroundDependencyLoader]
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