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Adjust sprite texts in-line with framework changes
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@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Dialog
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},
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},
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},
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header = new OsuTextFlowContainer(t => t.TextSize = 25)
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header = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 25))
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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@ -180,7 +180,7 @@ namespace osu.Game.Overlays.Dialog
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
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},
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body = new OsuTextFlowContainer(t => t.TextSize = 18)
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body = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 18))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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