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Adjust sprite texts in-line with framework changes
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@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Direct
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a");
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protected override DirectTab DefaultTab => DirectTab.Search;
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protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", TextSize = 25 };
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protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", Font = OsuFont.GetFont(size: 25) };
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protected override FontAwesome Icon => FontAwesome.fa_osu_chevron_down_o;
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public Header()
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