Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -349,8 +349,7 @@ namespace osu.Game.Overlays.KeyBinding
},
Text = new OsuSpriteText
{
Font = "Venera",
TextSize = 10,
Font = OsuFont.GetFont(Typeface.Venera, 10),
Margin = new MarginPadding(5),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,