Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -11,6 +11,7 @@ using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
@ -123,7 +124,7 @@ namespace osu.Game.Overlays.Mods
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold"
Font = OsuFont.GetFont(weight: FontWeight.Bold)
},
ButtonsContainer = new FillFlowContainer<ModButtonEmpty>
{