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Adjust sprite texts in-line with framework changes
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@ -11,6 +11,7 @@ using System;
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using System.Linq;
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using System.Collections.Generic;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Mods
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{
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@ -123,7 +124,7 @@ namespace osu.Game.Overlays.Mods
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Position = new Vector2(0f, 0f),
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Font = @"Exo2.0-Bold"
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Font = OsuFont.GetFont(weight: FontWeight.Bold)
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},
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ButtonsContainer = new FillFlowContainer<ModButtonEmpty>
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{
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