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Adjust sprite texts in-line with framework changes
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@ -102,13 +102,13 @@ namespace osu.Game.Overlays.Notifications
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titleText = new OsuSpriteText
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{
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Text = title.ToUpperInvariant(),
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Font = @"Exo2.0-Black",
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Font = OsuFont.GetFont(weight: FontWeight.Black)
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},
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countText = new OsuSpriteText
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{
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Text = "3",
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Colour = colours.Yellow,
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Font = @"Exo2.0-Black",
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Font = OsuFont.GetFont(weight: FontWeight.Black)
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},
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}
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},
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