Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -56,14 +56,13 @@ namespace osu.Game.Overlays.Settings
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = game.Name,
TextSize = 18,
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 14,
Font = OsuFont.GetFont(size: 14),
Text = game.Version,
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
},