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Adjust sprite texts in-line with framework changes
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@ -56,14 +56,13 @@ namespace osu.Game.Overlays.Settings
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = game.Name,
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TextSize = 18,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 14,
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Font = OsuFont.GetFont(size: 14),
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Text = game.Version,
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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},
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