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Adjust sprite texts in-line with framework changes
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@ -8,6 +8,7 @@ using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Settings
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{
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@ -53,7 +54,7 @@ namespace osu.Game.Overlays.Settings
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{
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Text = Header.ToUpperInvariant(),
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Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
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Font = @"Exo2.0-Black",
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Font = OsuFont.GetFont(weight: FontWeight.Black),
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},
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FlowContent
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});
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