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Adjust sprite texts in-line with framework changes
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@ -32,13 +32,12 @@ namespace osu.Game.Overlays.Social
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new OsuSpriteText
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{
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Text = "social ",
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TextSize = 25,
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Font = OsuFont.GetFont(size: 25),
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},
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browser = new OsuSpriteText
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{
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Text = "browser",
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TextSize = 25,
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Font = @"Exo2.0-Light",
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Font = OsuFont.GetFont(size: 25, weight: FontWeight.Light),
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},
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},
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};
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