Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Users;
using osuTK;
@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
{
AutoSizeAxes = Axes.X;
DrawableText.Font = @"Exo2.0-MediumItalic";
DrawableText.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true);
Add(new OpaqueBackground { Depth = 1 });