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Adjust sprite texts in-line with framework changes
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Users;
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using osuTK;
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@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
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{
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AutoSizeAxes = Axes.X;
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DrawableText.Font = @"Exo2.0-MediumItalic";
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DrawableText.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true);
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Add(new OpaqueBackground { Depth = 1 });
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