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Adjust sprite texts in-line with framework changes
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@ -140,8 +140,7 @@ namespace osu.Game.Overlays.Volume
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = "Venera",
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TextSize = 0.16f * circleSize
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Font = OsuFont.GetFont(Typeface.Venera, 0.16f * circleSize)
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}).WithEffect(new GlowEffect
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{
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Colour = Color4.Transparent,
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@ -169,7 +168,7 @@ namespace osu.Game.Overlays.Volume
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = "Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = name
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}
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}
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