mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Adjust sprite texts in-line with framework changes
This commit is contained in:
@ -6,6 +6,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
@ -23,8 +24,7 @@ namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
TextSize = 22,
|
||||
FixedWidth = true,
|
||||
Font = OsuFont.GetFont(size: 22, fixedWidth: true),
|
||||
Y = 0.5f,
|
||||
}
|
||||
};
|
||||
|
Reference in New Issue
Block a user