Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -6,6 +6,7 @@ using osu.Game.Graphics.Sprites;
using System;
using osu.Framework.Allocation;
using osu.Framework.Timing;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Components
{
@ -23,8 +24,7 @@ namespace osu.Game.Screens.Edit.Components
{
Origin = Anchor.BottomLeft,
RelativePositionAxes = Axes.Y,
TextSize = 22,
FixedWidth = true,
Font = OsuFont.GetFont(size: 22, fixedWidth: true),
Y = 0.5f,
}
};